2019-01-25

2019-01-10 Iron Buffalo Modern 2-1 with Dredge

Decklist: https://www.mtggoldfish.com/deck/1606619#paper

R1 vs Matt on Bant Spirits (2-0, 1-0)
He seems to be playing all of the Bant Spirit enablers - Aether Vial, Noble Hierarch AND Collected Company. I've played against another local Spirits player who runs that, and I don't agree with it since they're not particularly synergistic with each other - they don't play well together. Some thoughts as to why:
  • Aether Vial: ignores color costs, enables explosive midgame by cheating on mana, deckbuilding constraints of maxing on 2s and 3s
  • Noble Hierarch: accelerates on mana, allows for better attack scenarios
  • Collected Company: explosive midgame, requires deck to 30+ creatures at 3 mana or less for consistent hits
  • Vial + Hierarch: maximizes turn 1 openings, but have no synergy
  • Vial + Company: maximizes operating at instant speed, but has turn 1/2 plays. Also splits mana curve - Company wants to max on 3s, whereas Vial would rather have more 2s (worst of combinations imo)
  • Hierarch + Company: accelerates Company but Noble is a bad hit
  • Vial + Hierarch + Company: maximizes turn 1 plays, but minimizes the amount of business cards for Vial and Company
R2 vs Joe on Jund (1-2, 1-1)
G1 answered his single Scavenging Ooze
G2 could not handle recurring Scooze (K Command, LtLH), didn't find dredger
G3 he had the beats

R3 vs Boris on burn (2-1, 2-1)
G1 turn 2 created 13 power on the field (2 Bloodghasts + 3 Prized Amalgams)
G2 he had turn 2 RIP
G3 cast Faithless Looting, Cathartic Reunion, Cathartic Reunion, dredged a bunch of Stinkweed Imp, hit all 4 Creeping Chill and turn 3 kill. Left with 14 cards in library and 1 mana to potentially do something else.

Decklist thoughts:
  • I should definitely be playing the 4th Copperline Gorge. The fetches don't matter - as long as they can get a mountain they function the same
  • Also should have a 3rd Lightning Axe in the SB.
  • Accidentally packed a fourteen card sideboard. Oops.
Overall thoughts:
  • When I first brought Dredge to an FNM, someone remarked that I was "actually playing a real deck." Which is true. Dredge is the only tiered deck I play/own, and it's both unfair and powerful.
  • Most decks pretty much can't win vs dredge without a GY hate card. They see a 7 card hand which would be fine in most matchups but without that RIP or Leyline or Anger it doesn't do anything
  • I might get some more reps in with Dredge and take it to Toronto next month
  • I should read a primer esp. sideboarding guide

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